Below is the status page exactly as it renders during a stream — same code, same icons, same layout. The survivor is a sample so that the page has something in it; a real one looks like this and updates twice a second.
Constructed data. The injuries and the wetness readings are invented — everything else is taken from a real 156-hour survivor. Try the Injury / Temperature / Wetness buttons and click a body region.
On Twitch, it looks like this
Viewers who do not open the full page see the extension panel beside the stream. It is the same readout, fitted into the 318×496 box Twitch allows — kills, health and the worst-hit limbs first, because that is what gets asked about.
Actual size. The panel scrolls below the fold; the limb list is capped at four with a pointer to the full page, because a survivor with any general damage reports all seventeen.
Why it is laid out this way
Project Zomboid puts equipped items down the left edge, moodles down the right, and the body in a panel between them. This page keeps that arrangement, so a viewer glancing between the stream and the page does not have to translate anything.
Everything that has no place on the game’s screen — needs, skills, clothing, lifetime numbers — sits underneath as reference.
The three zones
- Left — Equipped
- What is in each hand, with condition, and for a firearm the loaded rounds, damage range, and whether it is jammed or has one chambered.
- Middle — The body
- Seventeen regions, coloured by the mode you pick. Deeper red is more damage; outlines mark wounds. Click any region for the detail on that limb: health, pain, and every condition affecting it.
- Right — Moodles
- The game’s own moodle icons and its own wording, sorted worst-first. Not by screen position — the game’s on-screen order is not reproducible from outside, so ranking by severity is both honest and more useful.
Three views of the same body
- Injury
- Damage and wounds. This is the default, because it answers the question viewers actually have.
- Temperature
- Each limb shaded against that survivor’s own median, not against a fixed scale — blue is colder than the rest of them, orange warmer. A survivor who is uniformly cold shows as flat, which is correct: the moodle is what tells you they are freezing.
- Wetness
- Blue is wetter. Soaked clothing is what drives body temperature down, so this view usually explains the temperature one.
The line at the top
Above the layout is a one-line verdict — the single worst thing currently true, in plain words. It is there so someone who just tabbed in gets the answer without reading anything else.
Under the figure is the ranked list behind that verdict: every concern the game is currently reporting, worst first.
What it will not show
Zombie infection is never published, on this page or anywhere else. The game does not show it to the player, so showing it to chat would hand viewers a spoiler the streamer cannot have. Sickness is withheld until the game has actually shown them a Sick moodle.
The rule throughout: only what is already on the streamer’s own screen.
The sample above reflects that — it carries no infection state, because a published frame never does.
When nobody is playing
The page says No stream detected and shows nothing else. There is no stored history to fall back on: the server holds one frame per channel in memory and forgets it after 45 seconds of silence.
Stats we still cannot verify
Most of this readout was built against thousands of captured frames from real play. One part still has not been, because nobody has recorded it happening. If you see it on your own screen and this page disagrees, that is the single most useful thing you can report — message @iamdebug on Discord.
- Four moodle icons that change with severity
- Sick, Injured, Panic and Endurance each use two different pieces of the game's art depending on how bad it is. Where the art switches was taken from the game's own level names, not confirmed side by side. If the icon here does not match the one on your screen, say so.
Everything else on the page has been checked against captured gameplay. Two entries were here until 9 September 2026 — broken bones, and getting wet — and both came off the list the evening a streamer happened to break a leg and wash a scarf. That is exactly how this is meant to work.